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مجموعه آموزش پینتینگ و مدل سازی Gnomon Workshop

Gnomon Workshop Painting and Modeling Techniques

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فروشگاه بهشت گرافیست ها این بار برای شما عزیزان عزیز مجموعه ای بی نظیر از محصولات کمپانی گنومون ورکشاپ (Gnomon Workshop) را گردآوری کرده است که در نوبه آرشیوی از کاملترین, بهترین و جدیدترین محصولات شرکت گنومون به شمار میرود. این مجموعه شامل آموزش های بی نظیر از اساتید برجسته و حرفه ای در زمینه هنر طراحی دستی و ساخت شخصیت می باشد که به صورت قدم به قدم به شما آموزش داده خواهد شد. این مجموعه دارای کیفیت تصویری بالا می باشد و در کنار آن آموزش هایی که به شما ارائه میشود دارای زبانی ساده و قابل فهم بوده و مهمترین نکته ارائه دروس توسط برترین اساتید و مربیان در این زمینه می باشد که خود به کیفیت آموزش های موجود در این پکیج افزوده میکند.

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در زیر لیست کامل عناوین آموزشی گنجانده شده در این مجموعه را مشاهده میکنید:

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  Scott Robertson . Vol 1 . Basic Perspective Form Drawing
- Scott Robertson . Vol 2 . How To Draw Cars
- Scott Robertson . Vol 3 . How To Draw Aircraft
- Scott Robertson . Vol 4 . How to Draw Hovercraft and Spacecraft
- Scott Robertson . Vol 5 . Creating Unique Environments
- Scott Robertson . How to render matte surfaces . CD 1 Shading Planar Surf
- Scott Robertson . How to render matte surfaces . CD 2 Shading Round Geome
- Scott Robertson . How to render matte surfaces . CD 3 Shading Complex Cur
- The Techniques of Scott Robertson . Bicycle
- Neville Page . Volume 1 . Character Design . Fantasy Wildbeest
- Neville Page . Volume 2 . Digital Painting . Fantasy Wildbeest
- Neville Page . Volume 3 . Rendering Eyes
- Neville Page . Volume 4 . Rendering Flesh
- The Techniques of Puddnhead 1
- The Techniques Of Puddnhead 2
- Contemporary Set Design with James Clyne
- Futuristic Set Design with James Clyne
- Historical Set Design with James Clyne
- Gnomon The Techniques of James Clyne Vol 1
- Gnomon The Techniques of James Clyne Vol 2
- Gnomon From Speedpainting to Conept Art in Photoshop
- Character Design PipelineProduction Art & Research Techniques
- character Modeling for Production with cajun hylton
- Character Design Techniques
- Character Design for animation [part 1]
- Character Design for animation [part 2]
- Comic Book Coloring With Steve Firchow
- Digital Creature Painting with Chet Zar
- Nick Pugh Creature Design Illustration
- Nick Pugh Creature and Environment Rendering
- Nick Pugh Originality in Design
- The Techniques of Syd Mead
- Imaginative Illustration with J.P. Targete 1
- Imaginative Illustration with J.P. Targete 2
- Imaginative Illustration with J.P. Targete 3
- Designing Creatures in Adobe Photoshop with Aaron Sims
- Photo Retouching in Adobe Photoshop
- Color Theory Mechanics of Color
- Painting the Adult Male Head: Color
- Painting the Adult Male Head: Monochromatic
- Drawing the Adult Male Head
- The Techniques of Harald Belker
- Carlos Huante Vol 1 . Digital Creature Painting
- Carlos Huante Vol 2 . Digital Creature Painting
- Character Design for Production
- Concept Techniques with Peter HanHard Surface Texture Painting
- Vehicle Texture Painting with Ted Davis
- Creature Design with Aaron Sims Vol 1
- Designing with Photoshop Creature Design with Aaron Sims Vol 2
- Christian Lorenz SCHEURER . Digital Painting in Photosho
- Feng Zhu . Concept Design 3 . Bonus
- Feng Zhu . Concept Design 3 . CD 1
- Feng Zhu . Concept Design 3 . CD 2
- Feng Zhu . Concept Design 3 . CD 3
- Feng Zhu . Concept Design 4 . Digital painting [CD 1]
- Feng Zhu . Concept Design 4 . Digital painting [CD 2]
- Feng Zhu . Vol 1 . Design Process . Fighting Robots
- Feng Zhu . Vol 2 . Robot Refinement And Rendering
- Feng Zhu . Vol 3 . The Fundamentals of Shot Design for Environments
- TGW-CD2SE1
- TGW-CD2SE2
- TGW-CDVS1
- TGW-CDVS2
- Ryan Church Vol 1 . Rendering Matte Vehicles
- Ryan Church vol 2 . Rendering Shiny Vehicles
- Ryan Church Vol 3 . Rendering Hi-Tech Architecture
- Ryan Church Vol 4 . Rendering Low-Tech Architecture
- Ryan Church Vol 5 . Architectural Interior
- Ryan Church Introduction To Painter . Concept Art Workflow
- Sculpture with John Brown Volume 1 . The Character Armature
- Sculpture with John Brown Volume 2 . The CharacterMaquette [part 1]
- Sculpture with John Brown Volume 2 . The CharacterMaquette [part 2]
- Sculpture with John Brown Volume 3 . Sculptingthe Detailed Character Head
- Sculpture with John Brown Volume 4 . Molding andCasting the Character Head [part 1]
- Sculpture with John Brown Volume 4 . Molding andCasting the Character Head [part 2]
- Sculpture with John Brown Volume 5 . Molding andCasting the Maquette [part 2]
- Sculpting the Femme Fatale with John Brown
- The Structure of Man Part 1
- The Structure of Man Part 2
- The Structure of Man Part 3
- Terryl Whitlatch : Creature Design with Terryl Whitlatch Part1
- Terryl Whitlatch : Creature Design with Terryl Whitlatch Part2
- Syd Mead : The Techniques of Syd Mead 1
- Syd Mead : The Techniques of Syd Mead 2
- Syd Mead : The Techniques of Syd Mead 3
- Syd Mead : The Techniques of Syd Mead 4
- White Swan : 3DVD Editor’s Collection
- Scott Patton : 3D Character Design Volume 1
- Scott Patton : 3D Character Design Volume 2
- Nikko Hurtado : Tattooing Portraits with Nikko Hurtado
- Mark Lefitz : Digital Environment Workflow
- Mark Goerner : The Techniques of Mark Goerner 1
- Mark Goerner : The Techniques of Mark Goerner 2
- josh Nizzi : Robot Design with Josh Nizzi
- Joe Weems : Comic Book Inking with Joe Weems
- Jared Simeth : Matte Painting for Production with Jared Simeth
- Erik Tiemens : Watercolor
- David Krentz : Dinosaur Drawing Anatomy and Sketching
- David Finch : Comic Book Pencilling with David Finch
- Christian Alzmann : Digital Illustration Techniques
- Alvin Lee : Comic Book Layout And Pencilling

 

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